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Add a game mode where a death is permanent forcing you to start a new character.
In Consideration
Add the ability to control or remove how long certain moods last, i.e. remove the boards frightened state.
In Consideration
It would be nice to have the option for multiple chat rooms, such as Global Chat, Region-Based Chats, Area Chats, etc. Even Trade or LFG Chats! reference
In Consideration
Add the ability to modify the amount of fish caught by size. I.e. set small to 4, medium to 3 etc.
In Consideration
Add a feature that allows for adjusting the delay on tool use that was implemented in patch 0.146.8
Respawn/Reset dungeons/caves and burials after a defined period of passed time. reference
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I would like to set ([FirstPerson] enabled=false) in my config, and not have that overridden when I join a server that forces it to true. First Person is neat, but it breaks the Build Camera mod which I can't live without. The alternative of course is if the Build Camera mod becomes compatible with FirstPerson, or a "Build Camera" feature is implemented into V+
In Consideration
A more simplistic mod with less cfg options/clutter that auto eats last eaten food and optionally auto uses potions when poisoned,freezing, or below an HP threshold
5% faster running on wooden floor and 10% faster running on stone floor
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In Consideration
Add the ability to move around the UI elements
In Consideration
Add a last save and time until next save UI element.
In Consideration
Inventory and Crafting table search bars. reference
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In Consideration
Add the ability to make their turning speeds faster (so that they don't spend 90% of the time trying to slowly path around objects in their path or other NPC) Making some of their attack speeds faster - some enemies just attack too slow, like trolls. Maybe give them more types of attacks as options if they cannot reach you. I want enemies to be more aggressive so that I can increase stamina regen rates drastically but still have challenging and faster paced combat action in Valheim!
In Consideration
Create an alter of stone. Sacrifice some items at the alter and it initiates an endless waves attack. Try to defend the alter for as many waves as possible. When alter is destroyed you lose. Rewards given based on how many waves you defeated.
Planned
Offer extended settings regarding world raids. reference
Every time the server completes a boss, the enemies in the Meadows get more difficult. As of now, our server has beaten the 5th boss and Fulings spawn in the Meadows at night. This makes it very difficult for a new and growing server, such as ours, to introduce new players to our server without them bringing in end-game gear.
Add the option to show current and max health of any monsters, animals or players.
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V+ lumps Iron chest, Cart and Longship inventories under a single config. It also doesn't allow changes to the Karve or Personal chest inventory. Would like it if I could set all of these independently. Additionally options should gracefully handle destruction of object or death of character without losing inventory.
I would like to be able to build/edit my own Firling styled bases, substituting my thatch roof for a Lox-skin roof (even if it uses different building materials to achieve - actually I'd prefer that too). I would also like to be able to use the Portal graphic as an actual portal that I can assign, just using the summoned graphic instead of the regular one. Also I've noticed that some existing structures that LOOK like what we can build has objects that are not currently in my build list. Such as the larger, flat square of stone I just saw at the bottom of a staircase.
In Consideration
Add a the ability to burn/destroy unwanted items in the kiln
In Consideration
Add the ability to control what food animals eat, e.g. make it so boars can eat every type of food.
In Consideration
Add the ability to craft chains in the forge
In Consideration
The ability to tag items with player-customized messages.
Add functional buttons like sorting to storage GUIs such as chests
Offer a option to make all items float in water. reference
Right clicking to take a single item from a stack (or place from a held stack into an empty slot) at a time is something I find myself wanting to do very often, and in line with functionality from Valheim predecessors such as Terraria
Add the ability to scroll using controller in the inventory, crafting stations etc.
A system to modify the offered items from the merchant and their specific costs. reference
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there is already a mod that was made called gizmo here is the link to their github and i was wondering if a solution like that would be possible to implement. https://github.com/rolopogo/ValheimMods/tree/main/Gizmo
In Consideration
Add Backend server administration tools. Basic things like read all chat on server, vanish, fly and chat logging
In Consideration
Add the ability to add servers as favourites and remember passwords
Add additional server config options, such as console to Server chat, bash commands, Customizing how the server appears on the lists
In Consideration
This will make it so that players can only log into a server with characterIDs that are whitelisted.
Add the option on dedicated server to disable rain or maybe reduce how often it can occur. For me, I'd like to just disable rain and maybe even fog altogether. Others might rather have something like rain not occurring more often than every 7 days or something.
A console command for the admin to send a message to all connected users on the server. reference
In Consideration
Add the ability to specify other allowed mods on the server and disable them on client side if they are enabled.
Add a server side check to enforce the same inventory as when the player last left the server.
A system to only allow certain players with certain permissions on a server to use specified console commands. reference
Planned
Offer a rest api endpoint to deliver information to a website or similar.
A networking system for server specific characters with all their skills and inventories synchronised.
Add ability to adjust the servers LOD Bios and force that value to all players
Option to be able to toggle autoFuel on/off for Kiln as anyone like me who has wood in chests for building that are within range will get depleted by the Kiln. Additionally an option to be able to turn fires on/off - it's awesome having fire sources permanently lit, however being able to toggle individual items on and off would be great
Add the ability to change server through a portal. The server IP and port should be entered as the portals name.
In Consideration
Add the ability to send a webhook event to Discord (for example) upon an event happening, i.e. player joining, leaving, being banned, a mob event starting etc
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An adjustable numerical value in meters for how far away terrain changes, animals, buildings and vegetation/trees are displayed, or an option to keep an area loaded with the ward.
In Consideration
Add Random Joining Locations across the Equatorial Line with character specific Trophy Shrines, these will give individual character buffs and allows all with access to shrine area the normal ability to learn boss skills.
In Consideration
Add a feature where the crop growth speed can be adjusted.
Planned
Add a marketplace function for larger servers
Add the ability to add a difficulty multiplier per day.
In Consideration
Add the ability to grow anything found in the game but only in the biomes it belongs in, i.e. no thistle in the meadows.
In Consideration
Remove/change the limits to how high/low you can dig or build
In Consideration
Causes a new sapling to grow when a tree stump is removed.
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90%
In Progress
A system to add custom map markers to the player map with custom icons and more, including if you want to share the Map Marker with others.
A system to synchronize all map markers
In Consideration
Add a Merchant discovery tip on the map since it is currently based on luck.
In Consideration
Add the option to disable the clouds being shown on the large and mini map.
In Consideration
Reduce the amount of time it takes to travel through a portal
In Consideration
Add the ability to toggle personal map progress off/on when using the map sharing feature
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In Consideration
Have the ability to use draw bridges would be great for the community, it would both look good and be practical. Right now we have motes around our castles, that we have to jump. Would be nice to have a bridge we can lower and raise. Also would make castles look a little more real, since lots castles have this type of bridge/gate
Add a clean up tool to fix horrible looking terraform
In Consideration
Add a ramp tool that can specify an angle, i.e. 25 degree ramp and then auto levels and creates the ramp for you.
Add a option to auto input up to the maximum amount of ore from the players inventory and nearby chests into the respective processing building. reference
In Consideration
Add the ability to craft items which are permanently fastened to other items, i.e. locking a bed to a boat.
In Consideration
Modify the terrain modification limitations of the game. reference
Add the ability to open a door (etc) when you have the hammer equipped.
In Consideration
Add the ability to specify whether a door can open both ways, or only push or pull.
Add the ability to disable smoke damage and visibility - in other words, ability to build a fire indoors without having to vent
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In Consideration
Add a Dedicated shield slot or setting to have shield automatically reequip when you switch from a 2-hand back to a 1-hand.
Disable AI Spawns within the Area extended spawn Area from the PVP mode.
In Consideration
Extend the spawn area by a custom configuration value.
Add the ability to modify block and parry levels. Not being able to modify block values for weapons - especially 2h weapons- makes block worthless when setting up dmg scaling for +100%.
In Progress
We are working on a exclusive PVP Mode that will be a addition to the Valheim Plus core mod as a separate mod.
Craft mob Spawners to protect your base from other players and besieging mobs. It uses the ward system to approve players who you don’t want the mobs to attack
A chance to get your arrows back without the special effects i.e Frost arrow reverts to Obsidian arrow and a new recipe to craft special arrows using already made base arrows. i.e obsidian arrows x20 + Freeze glad = Frost Arrow x20. Arrows go where cross-hair is + better velocity and trajectory.
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